05-15-2011, 12:52 PM
Try an Algebraic tool then. Something like
[lua]
for x = 1, 50 do
for y = 1, 50 do
if x^2 == (y^2 * 0.5) then
wait() --Prevents too much lag
local part = create("Box")
part.Fixed = true
part.Collidable = false
part.CharacterCollide = false
part.Size = Vec2D(5, 5)
part.Position = Vec2D(x, y)
part.Color = Color(0.5, 0.3, 0)
part.Parent = game.World
end end end
[/lua]
[lua]
for x = 1, 50 do
for y = 1, 50 do
if x^2 == (y^2 * 0.5) then
wait() --Prevents too much lag
local part = create("Box")
part.Fixed = true
part.Collidable = false
part.CharacterCollide = false
part.Size = Vec2D(5, 5)
part.Position = Vec2D(x, y)
part.Color = Color(0.5, 0.3, 0)
part.Parent = game.World
end end end
[/lua]