Buildism Time Capsule
#40
At one point you could crash the game just by clicking the new button too fast, or by deleting too much stuff within a short time, a script that changed a single property very quickly would mysteriously set it to "nil" and crash after a while, and sometimes when adding a player you would get an error that just said "8".
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Buildism Time Capsule - by Darklord - 02-16-2011, 03:28 PM

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