06-11-2011, 01:45 AM 
		
	
	
		At one point you could crash the game just by clicking the new button too fast, or by deleting too much stuff within a short time, a script that changed a single property very quickly would mysteriously set it to "nil" and crash after a while, and sometimes when adding a player you would get an error that just said "8". 
	
	
	
	
	

 
 

 
