Random Terrain Generator
#17
(06-09-2011, 07:21 PM)Jacob_ Wrote: Type game.Terrain:generate() in the console after adding terrain. (you can do it more than once until you get a terrain you like).

I might add a UI for doing this in the next few days that allows you to change the smoothness of the terrain.

I'm not smart enough to make flowing water. Tongue I could make a bunch of frictionless particles with special rendering and call that water... but then there's surface tension and buoyancy and all that stuff people go to college for years to study. Big Grin

Oh boy then I can't wait to help you with that. I'll study things such as velocity. Velocity is a key feature to water. Viscosity is the proper term, though. Running down any hill, or angle...that means physics.
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Random Terrain Generator - by Glome - 06-09-2011, 07:14 PM

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