Anyway way to detect if a player spawns?
#3
(06-15-2011, 08:00 PM)Jacob_ Wrote: [lua]
link(game.Players.ChildAdded, function( c )

end)
[/lua]

or

[lua]
link(game.World.ChildAdded, function( c )
if c:isA("Character") then

end
end)
[/lua]

if you need to use their character.

Thanks jacob!
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