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2DWorlds: but in 2.5D instead of 2D?
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Everything that we've done in the past 2.5 years would have to be trashed. The game engine (which Jacob did not write) is Box2D, which is NOT a 3D engine. Since it's not a 3D engine, it can't handle 3D, which is what 2.5D is a limited version of.

So, basically, it would be a completely new game completely unrelated to 2DWorlds. It would be a completely new project, unable at all to use any of the existing code at all.

Why can't you seem to understand that?
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2DWorlds: but in 2.5D instead of 2D? - by Oak - 02-24-2013, 11:07 PM

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