10-05-2012, 09:50 PM
That event shouldn't be needed any more, since Players.ChildAdded(player) now fires after the character has been added. I just forgot to take it out of the list.
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Player.CharacterLoaded is in the event scripting list but does not fire
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Player.CharacterLoaded is in the event scripting list but does not fire - by Ghosty - 10-04-2012, 04:25 PM
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