08-01-2011, 02:03 PM
[lua]
button = script.Parent --put the script inside the clickbutton
crane = button.Parent --put the clickbutton inside the crane model
bawl = crane.Wrecker --name the demolition ball "Wrecker" and put it in the crane model
link(button.Clicked, function()
bawl.Fixed = false
end)
[/lua]
All you have to do is make a brick wall with a MaxForce of around 0.5 - 1, and position the ball on a rope so that when it becomes unfixed, it slams into the wall and smashes it.
button = script.Parent --put the script inside the clickbutton
crane = button.Parent --put the clickbutton inside the crane model
bawl = crane.Wrecker --name the demolition ball "Wrecker" and put it in the crane model
link(button.Clicked, function()
bawl.Fixed = false
end)
[/lua]
All you have to do is make a brick wall with a MaxForce of around 0.5 - 1, and position the ball on a rope so that when it becomes unfixed, it slams into the wall and smashes it.