08-26-2011, 07:41 PM
player.Character.Body.Position = Vec2D(xposition, yposition)
or
char.Body.Position = Vec2D(xposition, yposition)
where in the first line, player is the Player and in the second, char is the Character. xposition is the X-value of where you want to go to and yposition is the Y-value.
or
char.Body.Position = Vec2D(xposition, yposition)
where in the first line, player is the Player and in the second, char is the Character. xposition is the X-value of where you want to go to and yposition is the Y-value.