05-08-2012, 01:33 AM
Many games actually use both TCP (login, map data, etc) and UDP (physics, positions), and I don't think it would be slower in any way.
... Oh come on. Top down doesn't work in multiplayer.
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... Oh come on. Top down doesn't work in multiplayer. - by Qwertygiy - 05-07-2012, 09:46 PM
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