The Clicked event of parts is not firing
#6
(07-28-2012, 03:41 PM)Dignity Wrote:
(07-28-2012, 03:36 PM)Jacob_ Wrote: If you put an infinite loop in a script that uses events, events won't work. This was the only way I could fix the completely random script errors that bothered us for over a year, and sleep() and infinite loops were going to be removed in the new editor anyway.

So... When is the new editor coming out?
You don't even care, do you?

Never, because it's too much work and everyone seems to like the old way.

But all of the features that were going to be the "new editor" are already there, except for sharing models on the website, reading scripting documentation without leaving the editor, and a better scripting system that would require all of the old games to run in "classic mode" or something. If you just use the scripting tab in the properties window and don't use infinite loops or sleep() it's basically the same thing.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)