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DebugDraw class in JBox2D
#11
Code:
public interface Draw {
}
Now what?
(07-14-2012, 01:32 AM)Qwertygiy Wrote: Random idea, try swapping these two lines:

debugDraw.setFlags(debugDraw.e_shapeBit);
world.setDebugDraw(debugDraw);

I tried that, same problem.
*sees the DebugDraw running st00f is in the game loop*
*feels stupid*
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DebugDraw class in JBox2D - by Dignity - 07-14-2012, 12:35 AM

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