Fly Tool
#1
Put this script in a tool, then hold down the mouse button to fly.

Code:
tool = script.Parent
player = tool.Parent.Parent
if player:isA("Player") then
    controller = player.Character.Body.Controller

link(script.Parent.MouseDown, function(button, point)
    controller.Velocity = Vec2D(controller.Velocity.x, 5)
end)

link(script.Parent.MouseUp, function(button)
    controller.Velocity = Vec2D(controller.Velocity.x, 0)
end)

end
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