Sound not stopping
#1
At my MIDI test place, I have a script that specifically tells the music to stop when the box holding the sound is clicked. It waits half a second, changes the music's Sound, waits another half second, and then plays it.

Here's the thing -- it doesn't stop.

Even when I type "game.World.Box.SoundConfusedtop()" in the Command box.

WHY?
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#2
I hate to say it since the site's been down pretty much since I posted this, but...

Bump.

:offtopic: New smileys? Cool... O.O
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#3
I just tested stop(), and it works.

Also, the sound URLs you are using don't work--MediaFire doesn't allow hotlinking, so when the game tries to download the sounds it gets a useless HTML page. This is probably related to your problem.
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#4
(04-08-2011, 05:09 PM)Jacob_ Wrote: Also, the sound URLs you are using don't work--MediaFire doesn't allow hotlinking, so when the game tries to download the sounds it gets a useless HTML page. This is probably related to your problem.

What? It worked for me! Seriously. It did.
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