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- kick() function for players, this works in singleplayer and multiplayer. If you use one string argument, it will be shown to the player. (player:kick("Bye"))
- You can jump while in water now (this wasn't a bug, but nobody liked it
- You can no longer climb up walls by jumping quickly
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05-05-2011, 06:00 PM
(This post was last modified: 05-05-2011, 06:01 PM by mariosonickart.)
(05-05-2011, 05:58 PM)Jacob_ Wrote: - You can jump while in water now (this wasn't a bug, but nobody liked it
I don't get that one? Do you mean nobody liked not being able to jump in water, or..?
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(05-05-2011, 06:00 PM)Land Wrote: (05-05-2011, 05:58 PM)Jacob_ Wrote: - You can jump while in water now (this wasn't a bug, but nobody liked it
I don't get that one? Do you mean nobody liked not being able to jump in water, or..?
You could only jump if there was a box beside you. I thought it was realistic, but too many people thought it was a bug.
Also: - When you have a moving part selected, the editor will refresh its properties (in the table) automatically. This should have been done a long time ago.
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(05-05-2011, 06:17 PM)Jacob_ Wrote: - When you have a moving part selected, the editor will refresh its properties (in the table) automatically. This should have been done a long time ago.
Agreed. That helps a lot -- I've made several scripting mistakes because the editor didn't update.
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(05-05-2011, 05:58 PM)Jacob_ Wrote: - kick() function for players, this works in singleplayer and multiplayer. If you use one string argument, it will be shown to the player. (player:kick("Bye"))
Muahaahahahaha
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(05-05-2011, 05:58 PM)Jacob_ Wrote: [*]You can jump while in water now (this wasn't a bug, but nobody liked it
I did...
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(05-05-2011, 05:58 PM)Jacob_ Wrote: - You can no longer climb up walls by jumping quickly
:thumbdown: BOO!
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