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Well some of us forget to save our places/creations in the editor and well I've been thinking.. why cant we have the ability to upload our world on the editor in case we didn't save ours?
Well I
WAS the walrus.
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What exactly do you mean?
You can save it to your computer or you can upload it to 2Dworlds. I don't get what you're saying that's different from that.
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I mean, why cant we have a feature where we can upload one of our published places into the editor? Because I am trying to make some sort of mountain climbing game and I did not save it onto my CPU and it's uploaded on 2DWorlds.
I just cant open it up since it is not saved onto my CPU.
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02-02-2013, 09:27 PM
(This post was last modified: 02-02-2013, 09:28 PM by Ghosty.)
game:load(ID) works for your own games that way. It'll open in Editor mode instead of Play mode if you made it.
So, you open up the Lua bar, type "game:load(theIdnumberofyourgamegoeshere)" and then you can work on it.
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OHHHH!
But wouldn't it be so easy to copy someone else's game? I mean seriously.
I'm not gonna do it though.
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02-02-2013, 09:30 PM
(This post was last modified: 02-02-2013, 09:30 PM by Ghosty.)
No, if it's not a game you own, it opens in Play mode and you can't access the editor. I don't know about "Open Source" games though.