Bounciness bug
#1
I inserted a model of mine which had a part with a bounciness of 2.0 into Storage. I then copied that and pasted it into the World. It wasn't very bouncy at all. I went into AT and retyped in the 2 and it worked fine after that.
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#2
I couldn't get this to happen, can you send me the model you were using?
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#3
Here.


Attached Files
.bsmodel   BAdven-Trampoline.bsmodel (Size: 3.5 KB / Downloads: 57)
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#4
The bounciness works fine for me.

Moving something to storage just makes it invisible and uncollidable, so something else must be causing your problem.
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