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Community Project: Buildismaran
#11
I'll work on some NPC house templates.
[Image: 76561198037039305.png]
[Image: nmdd7o.gif]
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#12
@Fish: I don't think Buildismaran is going to be a quest-style game, more of an "explore-and-find-games" place.

@Interwebs: That would definitely be good.
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#13
(06-24-2011, 05:19 PM)Qwertygiy Wrote: @Fish: I don't think Buildismaran is going to be a quest-style game, more of an "explore-and-find-games" place.

@Interwebs: That would definitely be good.

Needs a story! Or atleast script a shop or somthing! Or a war game..
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#14
I can add a points system. And then I'll script it into the games.
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#15
(06-24-2011, 05:25 PM)Qwertygiy Wrote: I can add a points system. And then I'll script it into the games.

Maybe ask Jacob_ If they will be Teams and a Player list soon?
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#16
I don't think it will be a good multiplayer game... It would be make some things twice as hard to script.
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#17
Might be fun.


Attached Files
.buildism   house.buildism (Size: 6.98 KB / Downloads: 66)
[Image: TehPwner9001.png] [Image: 76561198041259354.png]
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#18
I've downsized the BGM files from .WAV to .AIFF, so it takes half the time to download now. I'm going to work on stopping the music when you leave the world, and adding that inter-world Introduction feature.
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#19
Okai. Smile
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#20
Nice namesnipe, Eric.
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