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7/31/11
#1
  • Skins can now have two additional head textures that will be used when the player is moving left or right. If you upload a skin just for yourself, this will be enabled automatically. If you submit a skin to the catalog, it is optional.
  • You can compare Vec2Ds and Colors with == now. Also, the +, -, * and / operators work on Vec2Ds.
  • Player characters won't move their legs in air unless you are holding a key down.
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#2
Will this break the skin I already have?
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#3
Awesome updates, thanks.
Hello
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#4
Great! I've been waiting for the two additional head textures.

Thanks!
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#5
(07-31-2011, 04:46 PM)Jacob_ Wrote:
  • You can compare Vec2Ds and Colors with == now. Also, the +, -, * and / operators work on Vec2Ds.

Yayz, operator overloading ftw.
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#6
(07-31-2011, 04:52 PM)Duck Wrote: Will this break the skin I already have?

No, but you won't get the new effect until you update it.
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#7
Hmmm... this is a good update....
Triangles would also be nice ;]
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#8
It doesn't works for me D: I downloaded the new skin.
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#9
Nice update
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#10
How's concurrency coming along.
[Image: 76561198037039305.png]
[Image: nmdd7o.gif]
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