Hello there. I'm working on an improved version of 2DWorlds named "VirtualWorlds." Currently, I'm working with source code from Buildism outdated from May 2012. I can't guarantee it to be compatible with existing games though. 
New Features
Features I've Implemented
Any other ideas?

New Features
- Script objects will be removed. To script, you will need to open the event and add your code it it.
- Web API
- Increased multiplayer support that I will try to keep on a lot more often.
- 2.5D (if possible) (suggested by Walrus)Impossible
Features I've Implemented
- The Web API. It's not complete, but you can get the response of a HTTP request.
[lua]
game:getService("Web"):httpGet("http://buildism.net")
[/lua]
The API should auto-check the URL and add 'http://' before it if it isn't already there, but it is good practice to put it there.
You can also act as a TCP client.
[lua]
create("TCP").Parent=game.World
game.World.TCP:connect("google.com",80)
game.World.TCP
end("hola")
[/lua]
Any other ideas?


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