03-21-2013, 12:47 AM
I'm not sure if that's possible.
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VirtualWorlds
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03-21-2013, 12:51 AM
Well VirtualWorlds would have to at least have some new features to offer. It wouldn't be worth joining or playing if it was a clone of us just with more active MP.
Well I WAS the walrus.
03-21-2013, 12:51 AM
03-21-2013, 12:51 AM
(03-19-2013, 10:58 PM)Excel Wrote:(03-19-2013, 10:55 PM)Oak Wrote: I hope it can be 2.5D. Yeah, I believe in property rights, but for the reason that Jacob_ hasn't ragebanned us is a monument to us that he isn't retarded and you shouldn't encourage Dys to act like one.
03-21-2013, 12:00 PM
(03-21-2013, 12:51 AM)Myem Wrote:(03-19-2013, 10:58 PM)Excel Wrote:(03-19-2013, 10:55 PM)Oak Wrote: I hope it can be 2.5D. I didn't tell him nor encourage him to. I was saying that he could if he wanted to.
03-21-2013, 01:11 PM
For the last time, Oak, 2.5D needs a 3D engine, at least for graphics. You can't just convert a 2D game to 2.5D. Since Dys is starting with the old Buildism source, he's using a 2D engine, so it can't be 2.5D.
03-21-2013, 06:48 PM
(03-21-2013, 12:51 AM)Oak Wrote: Well VirtualWorlds would have to at least have some new features to offer. It wouldn't be worth joining or playing if it was a clone of us just with more active MP. I can't be bothered to create a whole website for it, so it is completely integrated with 2DWorlds. A good analogy is this: A Bukkit server is a Minecraft server, but it adds more features, and is compatible with all Minecraft features, although the reverse isn't true. |
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