You can use "game.World:remove()"
#1
Yeah, I don't think you're supposed to be able to do that.
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#2
Did Kieron do it again?
Need me to restart the server?
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#3
It seems to be back up and running fine now.
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#4
I see no issue here.
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#5
(04-19-2012, 12:48 AM)Dignity Wrote: I see no issue here.

WHAT COULD POSSIBLY GO WRONG WHEN YOU REMOVE THE WORLD
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