Game I made on Gamemaker!
#61
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D
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#62
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.
http://2dworldsfansite.weebly.com
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#63
(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote:
(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D
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#64
(05-09-2012, 11:28 PM)Franco30557 Wrote:
(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote:
(05-09-2012, 11:19 PM)Franco30557 Wrote: That looks pretty good, I'm currently working on 2 games at the moment; this and a game involving cars... =D

I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D

Oh thats how it works. Before I was only using the save game event by its self. Thanks for the help
http://2dworldsfansite.weebly.com
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#65
(05-09-2012, 11:31 PM)Mike9377 Wrote:
(05-09-2012, 11:28 PM)Franco30557 Wrote:
(05-09-2012, 11:25 PM)Mike9377 Wrote:
(05-09-2012, 11:24 PM)Franco30557 Wrote:
(05-09-2012, 11:22 PM)Mike9377 Wrote: I haven't figured out how to use the save game feature. How do you get it to work?

How do you want your game to save? =D

I want it to save the last room you were on.

What I normally do is make an object collide with the player, then put the save game event in there; along with the next room event! =D

Oh thats how it works. Before I was only using the save game event by its self. Thanks for the help

No problem!
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#66
Cryengine 3 is beautiful.
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#67
(05-10-2012, 12:45 AM)Glome Wrote: TripCraft is beautiful.

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#68
(05-09-2012, 08:35 PM)Franco30557 Wrote:


Gameplay! =D

I don't understand about the game... like all you really doing is destroying bits and collecting jewelry. This is basically something like Minecraft, but a 2D version.

By the way, I subscribed you.

(05-09-2012, 11:16 PM)Mike9377 Wrote: I also use Gamemaker too. I do not have the professional version but I have made a few Pong-like games. Recently I made a driving game where you try to avoid obstacles and reach the finnish line. It has the exact original Gameboy graphics. Here is a screenshot[img]url=http://www.freeimagehosting.net/782py][Image: 782py.jpg][/url][/img]

The game looks cool...

(05-10-2012, 12:45 AM)Glome Wrote: Cryengine 3 is beautiful.

I see a flame war coming...

Cryengine 3 is beautiful, but it is not better than Unreal Engine 3.
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#69
Not really "destroying" bits, when you remove an object, it jumps to another position! =D
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#70
(05-14-2012, 06:16 PM)Franco30557 Wrote: Not really "destroying" bits, when you remove an object, it jumps to another position! =D

Oh...
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