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Planned Features
#1
Indie games are never truly "done", but these are the things I would like to have in the game before it comes out of alpha:

-Tools
-Multiplayer (currently it is there, but very buggy)
-Optimized drawing code, better performance
-Private servers. If the creator of a game allows it, you can create your own server for it, but you can't use the editor on their game or copy it.
-Achievements
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#2
By any chance is this a quick sketch of roblox?
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#3
I used to play Roblox, so it is similar. However, I want to encourage more advanced building and scripting, and give people more control over their games.
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#4
(10-10-2010, 11:48 PM)Jacob_ Wrote: Indie games are never truly "done", but these are the things I would like to have in the game before it comes out of alpha:

-Tools
-Multiplayer (currently it is there, but very buggy)
-Optimized drawing code, better performance
-Private servers. If the creator of a game allows it, you can create your own server for it, but you can't use the editor on their game or copy it.
-Achievements


"mutiplayer"

yaay
[Image: TehPwner9001.png] [Image: 76561198041259354.png]
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#5
(10-10-2010, 11:48 PM)Jacob_ Wrote: Indie games are never truly "done", but these are the things I would like to have in the game before it comes out of alpha:

-Tools
-Multiplayer (currently it is there, but very buggy)
-Optimized drawing code, better performance
-Private servers. If the creator of a game allows it, you can create your own server for it, but you can't use the editor on their game or copy it.
-Achievements

Maybe Server size?
:gun_bandana:

-Tommy
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#6
Woohoo! Can't wait!
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#7
Posted by Jacob_ - 10-11-2010 12:15 PM

Posted by Spongebob1212 - 04-15-2011 06:27 PM

Biggest bump in Buildism.
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#8
M-M-M-Multiplayer! Big Grin
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#9
(04-21-2011, 04:42 PM)Qwertygiy Wrote: Posted by Jacob_ - 10-11-2010 12:15 PM

Posted by Spongebob1212 - 04-15-2011 06:27 PM

Biggest bump in Buildism.

This was the first thread on the forum!

Look at the first post, the ID is 1.
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#10
Big Grin Can't wait! <3
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