Question about while loops
#1
I've been working on a game, and I have many infinitely-moving parts as obstacles, but since there are so many scripts running while loops, sometimes objects will stop moving. Is this a result of having too many while loops running at once? If too much memory is being used, does that glitch up some of the scripts?
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#2
Yes, it does.
There is a way to not it as happening as much, but I can't remember it.
[Image: 2eehsib.gif]
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#3
Try making everything run inside one script instead of many.
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