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  What did I miss?
Posted by: sergentkyle - 05-08-2011, 02:16 PM - Forum: 2DWorlds Discussion - Replies (4)

Title.

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  So many guests! .O.
Posted by: DSiDewd - 05-08-2011, 01:23 PM - Forum: 2DWorlds Discussion - Replies (5)

[Image: guests.png]

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  Multiplayer Faq
Posted by: Ashely - 05-08-2011, 05:22 AM - Forum: Multiplayer Discussion - Replies (9)

What does Multiplayer Mode do?
Multiplayer Mode allows your game to be able to have a multiplayer server, this means
you can play with others online.

How do I allow Multiplayer Mode?
To allow Multiplayer Mode, click on your profile; once on your profile click on the
game you wish to allow Multiplayer mode. After you have choose your game, click
the settings and check the box that says "Allow Multiplayer Mode."
[Image: mbu72w.jpg]

How do I host a server?
Chose a game to wish to host a server you will see "Multiplayer" and two boxes that
are filled with numbers. The second box on the right is the max players you wish to
allow to your server, once you have choose the right amount of people to allow to
your server click on "Host server."
[Image: n1chfr.jpg]

What is the Maximum of Players I can add to my server?
Currently the max players per server is 99.

When I host a server I get alot of chat/play lag.
At the momment this feature is still in the works, meaning that there are many things
that have to be fixed and updated. The lagging in servers will be fixed soon.

How many servers can be hosted at a game?
Currently host can only host 1 sever at a time, however the host of a server can give another user the .buildism file to let them host a server at the creators game.

More will be added daily, be sure to check in.

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  I drew Ash (From Pokemon)
Posted by: Fish - 05-07-2011, 10:15 PM - Forum: Creations - Replies (8)

http://oi51.tinypic.com/73ez3l.jpg
I might do Buildism Drawings! Big Grin Watcha think? :3 Should I do Buildism Drawings? Rate my drawings out of 10! Big Grin Thanks!

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  Official Buildism Chat
Posted by: Jacob__mybb_import1 - 05-07-2011, 10:00 PM - Forum: News - Replies (5)

The website now has a cool new chat feature! The bar at the bottom of every page shows you the latest chat; if you click the + it opens the chat window so you can send messages!

Unlike the unofficial chats, you're expected to follow the rules here. Although off-topic conversation is permitted (though not recommended if someone wants to talk about Buildism), misbehaving in the chat can get you in trouble.

Tell me if you find any problems!

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  Am I the only Buildismer with Type 1 Diabetes?
Posted by: Fish - 05-07-2011, 08:50 PM - Forum: 2DWorlds Discussion - Replies (10)

Wondering! Wink

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  Lol, Jacob isn't good at coming up with file names.
Posted by: noob007 - 05-07-2011, 08:23 PM - Forum: 2DWorlds Discussion - Replies (11)

In the buildism folder, there are files named a.class, b.class, c.class and sometimes go all the way to z.class... Even folders are named a, b, c, etc.

Either come up with a better naming system, or don't separate your code into so many files. :p

That's a suggestion.

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  why is not working
Posted by: toast - 05-07-2011, 06:58 PM - Forum: 2DWorlds Discussion - Replies (1)

why is not working

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  lolcool
Posted by: toast - 05-07-2011, 06:35 PM - Forum: 2DWorlds Discussion - Replies (2)

game:load(2601)--[[game:asyncTask(function() sleep(5) function spawn() local npc = create("NPC") isDead = false link(npc.ChildRemoved, function() if isDead then return end sleep(3) npc:remove() isDead = true end) npc.Skin = "http://i56.tinypic.com/28b88ds.png" local body = create("Box") body.Name="Body" body.Size = Vec2D(2.5, 10.5) body.Transparency = 1 body.Position = game.SpawnManager:getSpawn():add(Vec2D(0, 10.6)) body.Parent = npc local ears = create("Box") ears.Transparency = 1 ears.Size = Vec2D(3, 3) ears.Position = body.Position:add(Vec2D(0, 6.75)) local tex = create("Texture") tex.Image = "http://i52.tinypic.com/25kmper.png" tex.Parent = ears ears.Parent = npc local w = create("Weld") w.Anchor = ears.Position w.Visible = false w.Part1 = ears w.Part2 = body w.Parent = game.JointsService local controller = create("VelocityController") controller.Parent = body create("FixedRotation").Parent = body npc.Parent = game.World local l = create("Label") l.Text = "Easter Bunny" l.Parent = ears local s = create("Script") s.Source = [[ npc = script.Parent body = npc.Body controller = body.VelocityController speed = 4 direction = 0 targetCharacter = nil lastPosition = Vec2D(0, 0) targetCharacter = game.Players:getChildren()[1].Character function main() while true do dx = targetCharacter.Body.Position.x - body.Position.x if math.abs(dx) < 5 then if direction ~= 0 then controller.Velocity = Vec2D(0, 0) direction = 0 end elseif dx > 0 and direction ~= 1 then direction = 1 controller.Velocity = Vec2D(speed, 0) elseif dx < 0 and direction ~= -1 then direction = -1 controller.Velocity = Vec2D(-speed, 0) end if lastPositionConfusedub(body.Position).length < 0.1 and direction ~= 0 then --stuck? jump! body.Velocity = Vec2D(0, 15) end lastPosition = body.Position sleep(0.2) end end main() s.Parent = npc end spawn() end)]]

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  Hey mods and uber mod,
Posted by: Kieron - 05-07-2011, 06:02 PM - Forum: 2DWorlds Discussion - Replies (13)

Would it be alright if I make a site and link back to Buildism saying 'I support this site'?

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