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  It's JustForTheLols's birthday today!
Posted by: lol - 04-15-2011, 10:54 PM - Forum: 2DWorlds Discussion - Replies (4)

Has anyone else noticed?

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  D: When I click on a player it comes up "Database error:"!
Posted by: Fish - 04-15-2011, 10:54 PM - Forum: Bug Reports - Replies (2)

Is this a bug? D: It is annoying! Sad

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Exclamation I'm getting data base errors everywhere but the forums.
Posted by: broloxer - 04-15-2011, 10:52 PM - Forum: 2DWorlds Discussion - Replies (7)

Ugh, is this good?

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  Well, the community has had some several minor downfalls recently.
Posted by: lol - 04-15-2011, 10:48 PM - Forum: 2DWorlds Discussion - Replies (6)

For a small community these problems seem significant in many aspects. One of these "significant" events included Rare, complaining and insulting people and might as well been breaking other rules, and Eri- I'm not even going to talk about that... The truth is.... that every community has it's downs.

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  I quit foruming.
Posted by: sergentkyle - 04-15-2011, 10:39 PM - Forum: 2DWorlds Discussion - Replies (34)

Because it seems to me you want me to get the hell out of here because everything I do is "Spam" I mean, what is spam anymore? I know "QWGDYDGQIWFDY" Is spam. But I mean, every thread I make "Spam, get the hell out"



I bet Bramwell the troll is going to post here.

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  How is this possible?
Posted by: lol - 04-15-2011, 10:38 PM - Forum: 2DWorlds Discussion - Replies (1)

I see Rare on the online list, but yet he's banned.... Or better question yet, why did he logged in his banned account?

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  Awesome music video
Posted by: Fumetsu - 04-15-2011, 10:32 PM - Forum: General Discussion - No Replies

Big Grin

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  Can't report posts.
Posted by: Bramwell - 04-15-2011, 10:31 PM - Forum: Bug Reports - Replies (2)

I'm having trouble reporting posts. Is anyone else having this issue?

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  Thread IDs...For those who don't know
Posted by: lol - 04-15-2011, 10:28 PM - Forum: 2DWorlds Discussion - Replies (7)

In case you didn't know what the thread ID was well... http://buildism.net/forum/Thread-New-Mod...s?pid=2159 Change the numbers and it will give you a different thread that has that ID

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  4/15/11
Posted by: Jacob__mybb_import1 - 04-15-2011, 10:22 PM - Forum: News - Replies (3)

  • Using welds no longer breaks FixedRotations
  • Optimized the explosions a bit. I unintentionally fixed rocket jumping while doing this, but it's a little bit overpowered!
  • Added traces! Traces allow you to draw an invisible line from a point in the world and find the first part it collides with.

There are 2 ways to use traces:

[lua]Character:getTrace() --finds the part the character's arm is pointed at, useful for tools[/lua]

[lua]World:getTrace(Vec2D startPos, number angle) -- traces from the specified point in the world[/lua]

Both of these functions return a TraceResult object, which has the following properties:
  • part
  • start (Vec2D)
  • end (Vec2D)
  • distance (Vec2D)

If someone wants to add the info on traces to the wiki, that would be good!

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