RE: BuildCo - Making tools for Buildism - Kieron - 05-05-2011
(05-05-2011, 02:44 PM)Duck Wrote: (05-04-2011, 10:11 PM)Jacob_ Wrote: (05-04-2011, 03:55 PM)Duck Wrote: (05-04-2011, 03:18 PM)AK-47 Wrote: What is in this computer? (Bdism won't work for me.)
It's a Joke computer, It just says 'SYSTEM ERROR, WARNING' and then explodes and kills you. 
I'd make a real one but we don't have user GUI yet 
You can make clickable parts.
I want my tools to be able to work in multiplayer without making a load of boxes though :/
Make the script client side.
RE: BuildCo - Making tools for Buildism - Duck - 05-06-2011
(05-05-2011, 04:45 PM)Kieron Wrote: (05-05-2011, 02:44 PM)Duck Wrote: (05-04-2011, 10:11 PM)Jacob_ Wrote: (05-04-2011, 03:55 PM)Duck Wrote: It's a Joke computer, It just says 'SYSTEM ERROR, WARNING' and then explodes and kills you. 
I'd make a real one but we don't have user GUI yet 
You can make clickable parts.
I want my tools to be able to work in multiplayer without making a load of boxes though :/
Make the script client side.
How?
RE: BuildCo - Making tools for Buildism - Tom - 05-06-2011
What?
RE: BuildCo - Making tools for Buildism - Kieron - 05-06-2011
(05-06-2011, 02:44 PM)Duck Wrote: (05-05-2011, 04:45 PM)Kieron Wrote: (05-05-2011, 02:44 PM)Duck Wrote: (05-04-2011, 10:11 PM)Jacob_ Wrote: (05-04-2011, 03:55 PM)Duck Wrote: It's a Joke computer, It just says 'SYSTEM ERROR, WARNING' and then explodes and kills you. 
I'd make a real one but we don't have user GUI yet 
You can make clickable parts.
I want my tools to be able to work in multiplayer without making a load of boxes though :/
Make the script client side.
How?
Script -> Client(Side?)
RE: BuildCo - Making tools for Buildism - AK-47 - 05-07-2011
Nope. The boxes won't be local to the user. If you used the boxes as buttons, other users will still be able to see it.
RE: BuildCo - Making tools for Buildism - Duck - 05-07-2011
(05-07-2011, 01:05 AM)AK-47 Wrote: Nope. The boxes won't be local to the user. If you used the boxes as buttons, other users will still be able to see it.
That's what I thought.
RE: BuildCo - Making tools for Buildism - Anti - 05-07-2011
I can join as a scripter ^_^
RE: BuildCo - Making tools for Buildism - Duck - 05-07-2011
(05-07-2011, 11:28 AM)Anti Wrote: I can join as a scripter ^_^
Okai.
RE: BuildCo - Making tools for Buildism - Kieron - 05-07-2011
The only thing you could do is generate the boxes by script, then insert the etc.
Which would take about 5000 lines for a fully working one.
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