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2DWorlds: but in 2.5D instead of 2D? - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Suggestions (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=19) +--- Thread: 2DWorlds: but in 2.5D instead of 2D? (/showthread.php?tid=629) Pages:
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RE: 2DWorlds: but in 2.5D instead of 2D? - Oak - 02-25-2013 I know that it'd take a lot of work, but lots of things do. Creating this site took a lot of work, effort, and patience, didn't it? I am asking how you would feel if it were implemented. RE: 2DWorlds: but in 2.5D instead of 2D? - Ghosty - 02-25-2013 Everything that we've done in the past 2.5 years would have to be trashed. The game engine (which Jacob did not write) is Box2D, which is NOT a 3D engine. Since it's not a 3D engine, it can't handle 3D, which is what 2.5D is a limited version of. So, basically, it would be a completely new game completely unrelated to 2DWorlds. It would be a completely new project, unable at all to use any of the existing code at all. Why can't you seem to understand that? RE: 2DWorlds: but in 2.5D instead of 2D? - Oak - 02-25-2013 You weren't clear before, you were just showing signs of ignorance as usual. I did not know we were created with a game engine template. I thought the site was coded from scratch. Oh well. RE: 2DWorlds: but in 2.5D instead of 2D? - Jacob__mybb_import1 - 02-25-2013 Actually Box2D isn't a problem, since 2.5D games still use 2D physics. But all of the graphics stuff uses Java2D and wouldn't be easy to convert to 3D. RE: 2DWorlds: but in 2.5D instead of 2D? - Raiden - 02-25-2013 (02-25-2013, 03:58 AM)Jacob_ Wrote: Actually Box2D isn't a problem, since 2.5D games still use 2D physics. But all of the graphics stuff uses Java2D and wouldn't be easy to convert to 3D. You just need some help? ![]() RE: 2DWorlds: but in 2.5D instead of 2D? - Oak - 02-25-2013 (02-25-2013, 03:58 AM)Jacob_ Wrote: Actually Box2D isn't a problem, since 2.5D games still use 2D physics. But all of the graphics stuff uses Java2D and wouldn't be easy to convert to 3D. ![]() RE: 2DWorlds: but in 2.5D instead of 2D? - DysLabs - 02-26-2013 "ignorance as usual" I see someone who shouldn't be talking... And its not a "game engine template," its a game engine. Difference. |