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Let's try something new... - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: News (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=8) +--- Thread: Let's try something new... (/showthread.php?tid=9202) Pages:
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RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 (04-22-2012, 12:31 AM)noob007 Wrote: Oh, I see... That's weird. I just updated the launcher, can you try it and tell me if anything changed? RE: Let's try something new... - noob007 - 04-22-2012 The web applet still flickers... RE: Let's try something new... - Franco30557 - 04-22-2012 Do you know how to program Lua, Noob? And my Build And Go game will be awesome! RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 (04-22-2012, 12:47 AM)noob007 Wrote: The web applet still flickers... The website should now detect if you're using a Mac, and use the default Java loader if you are. Does it work? RE: Let's try something new... - noob007 - 04-22-2012 (04-22-2012, 04:10 PM)Jacob_ Wrote:(04-22-2012, 12:47 AM)noob007 Wrote: The web applet still flickers... Thanks, but it still flickers, even though it seems to skip the update thing. RE: Let's try something new... - Jacob__mybb_import1 - 04-22-2012 This looks like a bug in Apple's Java plugin... http://code.google.com/p/chromium/issues/detail?id=79939 http://www.java-gaming.org/index.php/topic,25013.0 Have you tried the downloadable editor? RE: Let's try something new... - noob007 - 04-22-2012 Oh yes, downloadable editor works. |