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Buildism's sworn enemies - Printable Version

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Buildism's sworn enemies - Fat_Sacks - 03-03-2011

Phun and incredibots.


RE: Buildism's sworn enemies - Paradox - 03-03-2011

Umm...Roblox?


RE: Buildism's sworn enemies - Qwertygiy - 03-03-2011

(03-03-2011, 09:53 PM)Paradox Wrote: Umm...Roblox?

Not really an enemy, since most of our players are either active or ex-active ROBLOXians. Seriously--there might be 5 to 10 users here who haven't played ROBLOX more than once or twice.


RE: Buildism's sworn enemies - Jacob__mybb_import1 - 03-03-2011

If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? Tongue


RE: Buildism's sworn enemies - Qwertygiy - 03-03-2011

(03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? Tongue

Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death :Big Grin --BTW that smiley needs fixing.


RE: Buildism's sworn enemies - Sazaho - 03-06-2011

(03-03-2011, 10:09 PM)Qwertygiy Wrote:
(03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? Tongue

Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death :Big Grin --BTW that smiley needs fixing.

People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2


RE: Buildism's sworn enemies - Spongebob1212 - 06-20-2011

(03-06-2011, 04:11 PM)Sazaho Wrote:
(03-03-2011, 10:09 PM)Qwertygiy Wrote:
(03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? Tongue

Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death :Big Grin --BTW that smiley needs fixing.

People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2

Yeah!


~sorry for bumping~


RE: Buildism's sworn enemies - lol - 06-20-2011

(06-20-2011, 02:54 AM)Spongebob1212 Wrote:
(03-06-2011, 04:11 PM)Sazaho Wrote:
(03-03-2011, 10:09 PM)Qwertygiy Wrote:
(03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? Tongue

Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death :Big Grin --BTW that smiley needs fixing.

People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2

Yeah!


~sorry for bumping~

You bumped this thread only to say "OMGOMOGMOGMGO YEAHHHHHHH!!11!!Wjhaioswhdawue"?


RE: Buildism's sworn enemies - AK-47 - 06-20-2011

^^ I was supposed to respond to him like that, but I'm afraid of doing the same thing.

And, as a response to this thread, I think we have a nice building tool -- terrain. All terrain needs now is a little bit more development.


RE: Buildism's sworn enemies - Random - 06-20-2011

Hmmm sworn enemies huh?
Hm