Buildism's sworn enemies - Fat_Sacks - 03-03-2011
Phun and incredibots.
RE: Buildism's sworn enemies - Paradox - 03-03-2011
Umm...Roblox?
RE: Buildism's sworn enemies - Qwertygiy - 03-03-2011
(03-03-2011, 09:53 PM)Paradox Wrote: Umm...Roblox?
Not really an enemy, since most of our players are either active or ex-active ROBLOXians. Seriously--there might be 5 to 10 users here who haven't played ROBLOX more than once or twice.
RE: Buildism's sworn enemies - Jacob__mybb_import1 - 03-03-2011
If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one?
RE: Buildism's sworn enemies - Qwertygiy - 03-03-2011
(03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? 
Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death : --BTW that smiley needs fixing.
RE: Buildism's sworn enemies - Sazaho - 03-06-2011
(03-03-2011, 10:09 PM)Qwertygiy Wrote: (03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? 
Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death : --BTW that smiley needs fixing.
People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2
RE: Buildism's sworn enemies - Spongebob1212 - 06-20-2011
(03-06-2011, 04:11 PM)Sazaho Wrote: (03-03-2011, 10:09 PM)Qwertygiy Wrote: (03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? 
Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death : --BTW that smiley needs fixing.
People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2
Yeah!
~sorry for bumping~
RE: Buildism's sworn enemies - lol - 06-20-2011
(06-20-2011, 02:54 AM)Spongebob1212 Wrote: (03-06-2011, 04:11 PM)Sazaho Wrote: (03-03-2011, 10:09 PM)Qwertygiy Wrote: (03-03-2011, 10:06 PM)Jacob_ Wrote: If Buildism ever poses a serious threat to ROBLOX, that will be sad and totally their fault--in the 2010s, people leaving a 3D game for a 2D one? 
Yeah, no matter how hard you try, you'll only have 2/3 of the usability.
But at least an etra 1/2 of space to use in each game before it lags to death : --BTW that smiley needs fixing.
People might leave a 3d game for a 2d one if we include some really cool level building stuff-- like the things on littlebigplanet2
Yeah!
~sorry for bumping~
You bumped this thread only to say "OMGOMOGMOGMGO YEAHHHHHHH!!11!!Wjhaioswhdawue"?
RE: Buildism's sworn enemies - AK-47 - 06-20-2011
^^ I was supposed to respond to him like that, but I'm afraid of doing the same thing.
And, as a response to this thread, I think we have a nice building tool -- terrain. All terrain needs now is a little bit more development.
RE: Buildism's sworn enemies - Random - 06-20-2011
Hmmm sworn enemies huh?
Hm
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