2DWorlds Forums
The total guide to saving bandwidth - Printable Version

+- 2DWorlds Forums (http://2dworlds.buildism.net/forum)
+-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4)
+--- Forum: 2DWorlds Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=10)
+---- Forum: Multiplayer Discussion (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=14)
+---- Thread: The total guide to saving bandwidth (/showthread.php?tid=1656)



The total guide to saving bandwidth - Login - 04-02-2011

Updates will happen.
First off, when you delete a user/thread/post, make sure it actually gets wiped from the server, and not in some other place. Also, add a deletion - someone with all sorts of skins being banned could take up a lot of bandwidth.

Delete previous slightly modified skins that are the same or almost exactly the same, but not quite. With permission. ^1
-To be updated-

=Resources & Thanx=
^1 - Credit to DSiDewd for the idea.


RE: The total guide to saving bandwidth - DSiDewd - 04-02-2011

(04-02-2011, 10:03 PM)Login Wrote: Updates will happen.
First off, when you delete a user/thread/post, make sure it actually gets wiped from the server, and not in some other place. Also, add a deletion - someone with all sorts of skins being banned could take up a lot of bandwidth.

-To be updated-

I've been seeing alot of skins that are simply the default skin slightly modified. Maybe these could be deleted?


RE: The total guide to saving bandwidth - Login - 04-02-2011

Yes, those should too - moderation may have to go into effect.


RE: The total guide to saving bandwidth - AK-47 - 04-09-2011

A player's skin template is around... 10-30 kilobytes (depends on the number of colors, really)

1 gigabyte of data = 50,000 skins.

The player's image (the one on the top-left of this post) is about 10 kilobytes

1 gigabyte of data = 100,000 player images.

This is barely worth it, even on a large scale. Maybe there are othe ways?


RE: The total guide to saving bandwidth - Login - 04-09-2011

AK47, this will help in the long run. If you wait for it to pile up like that, it's going to get worse and a worse time in cleaning it up when it is needed to be cleaned up.


RE: The total guide to saving bandwidth - Bramwell - 04-09-2011

I agree with Login here; getting rid of it fast helps before it gets backed up. Of course, this applies to lots of things in life.


RE: The total guide to saving bandwidth - Scripter - 04-09-2011

Perhaps skins can be auto-deleted after one month if nobody has worn it yet?

If somebody is currently wearing the skin, the skin won't get deleted unless that user hasn't been online for a month.


RE: The total guide to saving bandwidth - Bramwell - 04-09-2011

(04-09-2011, 09:18 PM)Scripter Wrote: Perhaps skins can be auto-deleted after one month if nobody has worn it yet?

If somebody is currently wearing the skin, the skin won't get deleted unless that user hasn't been online for a month.

Eh.. that's taking the idea a little too far, I mean, what if the user comes back? Or what if it's a really good skin?


RE: The total guide to saving bandwidth - AK-47 - 04-10-2011

Maybe we need a "quit button"... The account can be recovered until after 6 months after deletion. After 6 months the account is deleted for good!

NEVER auto-delete an account without any consent. A player might come back after many years to see his/her account... Or at least send a warning via E-mail.


RE: The total guide to saving bandwidth - Rare - 04-10-2011

If I became a MOD, I would delete all spam of skins. With permission course. I think Login and I would make good mods. I've been told I was good.