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How do I insert a UI? - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Help (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=21) +--- Thread: How do I insert a UI? (/showthread.php?tid=5246) Pages:
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How do I insert a UI? - Glome - 06-01-2011 I can't find a Start UI folder or anything like that. Oh and are the UI's similar to roblox's? RE: How do I insert a UI? - Qwertygiy - 06-01-2011 I'd assume you start by adding a Character, building the UI in the PlayerUI of it, then when you're done, put it inside a Script in the workspace that copies it into their PlayerUI. RE: How do I insert a UI? - Jacob__mybb_import1 - 06-01-2011 You can store the UI anywhere, then use a script to copy it into new players, or just generate it with a script every time someone joins. RE: How do I insert a UI? - Glome - 06-01-2011 Can someone post a script for this? xD I'm not to good at lua lol RE: How do I insert a UI? - AK-47 - 06-03-2011 I don't get it... Where does UI have to be so that a player can see it on-screen? RE: How do I insert a UI? - Jacob__mybb_import1 - 06-03-2011 game.Players.Player.UI RE: How do I insert a UI? - AK-47 - 06-03-2011 Thanks! Also, I already made a health bar UI, the only problem is after dying, the script won't run again, so the bar just stays red. Help? RE: How do I insert a UI? - Kieron - 06-03-2011 (06-03-2011, 03:08 PM)Jacob_ Wrote: game.Players.Player.UI So that's how it's done. RE: How do I insert a UI? - Jacob__mybb_import1 - 06-03-2011 (06-03-2011, 03:16 PM)AK-47 Wrote: Thanks! Wouldn't something like this work? [lua] link(game.World.ChildAdded, function( c ) if c:isA("Character") then local player = game.Players[c.Name] --create UI link(c.PropertyChanged, function(name, value) if name == "Health" then --update health bar end end end end) [/lua] RE: How do I insert a UI? - AK-47 - 06-03-2011 [lua] function onEnter( c ) if c:isA("Character") then local player = game.Players[c.Name] local HealthScript = script.Parent.HealthScript:clone() HealthScript.Parent = player.UI end end link(game.World.ChildAdded, onEnter) [/lua] But it won't work. (I'll work on the updater later) |