Two in one. - Printable Version +- 2DWorlds Forums (http://2dworlds.buildism.net/forum) +-- Forum: 2DWorlds (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=4) +--- Forum: Suggestions (http://2dworlds.buildism.net/forum/forumdisplay.php?fid=19) +--- Thread: Two in one. (/showthread.php?tid=5912) |
Two in one. - Sazaho - 06-17-2011 I have two suggestions: one for the editor, and one for normal gameplay. Rope Tightening When you click on the robe you have inserted, it will come up with the name/value (as usual) but there will be an extra option: tightness, it goes from 1 (being loose) to 100 (being tight). Character Layer Changing ingame, you can change layers by pressing a certain button- You can change from layer 0 to layer 2 and back. Sorry for any poorly phrased sentences. RE: Two in one. - AK-47 - 06-17-2011 "Character Layer Changing ingame, you can change layers by pressing a certain button- You can change from layer 0 to layer 2 and back." Hmm, I think scripting this is a better way. RE: Two in one. - Blandflakes - 06-17-2011 (06-17-2011, 03:59 PM)Sazaho Wrote: Character Layer Changing ingame, you can change layers by pressing a certain button- You can change from layer 0 to layer 2 and back. That can easily be done with a UI and some lua code. RE: Two in one. - Fat_Sacks - 06-17-2011 Layer 0 is the skybox. You'd fall through everything. RE: Two in one. - Blandflakes - 06-17-2011 (06-17-2011, 05:02 PM)Interwebs Wrote: Layer 0 is the skybox. You'd fall through everything. Unless you put a fixed brick to stand on ;o RE: Two in one. - Ice - 06-17-2011 Rope tightening would be helpful. |