10-07-2012, 12:58 PM
Since we have built-in Teams, it makes sense to have built-in Team spawnpoints.
Now, it should be relatively simple enough to build a script that does that in the current editor, moving the character to a chosen point after automatically spawning at a default point, so it's not too big of a deal, but it's still something that's an integral part of having teams.
Now, it should be relatively simple enough to build a script that does that in the current editor, moving the character to a chosen point after automatically spawning at a default point, so it's not too big of a deal, but it's still something that's an integral part of having teams.