Resizing a box (at least via ...Advanced Tools) removes Fixed
#1
What I mean is, I resize a part and then it falls. The Fixed bool stays True but it doesn't act like it.
Reply
#2
Ah, that's because if you're in build, it's probably from the fact that it's happening NOW, (or if the physics is on Play) To fix it, turn off play, or go in edit. This should fix it.
[Image: poptartFINALTINY.gif]
[Image: log.png?t=1302647037]
Reply
#3
No, the weird part is -- I'm in the editor. At a blank place. With the game paused. And the part visibly "falls" until it hits the bottom Stopper.

Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)