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		Like if you cross over from one Water to another, as long as you're touching both parts you shoot up faster.
I think it needs to be made the average of the currents and densities and etc. of any Waters a part is touching instead of merely having their effects added together.
	
	
	
	
	
 
 
	
	
	
		
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		06-24-2011, 02:24 AM 
(This post was last modified: 06-24-2011, 02:25 AM by 2Drobloxrocker64.)
		
	 
	
		*Actually, it should take the highest value, rather than the average of the two  (or more) values.
	
	
	
	
	
 
 
	
	
	
		
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		This would render places like Kieron's water park useless.
	
	
	
	
	
 
 
	
	
	
		
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		I just found out that it's the same with Ladders -- only much much more so.
	
	
	
	
	
 
 
	
	
	
		
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		I guess -- but then you can't have a "double-width" ladder by putting two side by side. Maybe add a width size to Ladders?