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		I might just know how to fix my weapons...
	
	
	
	
	
 
 
	
	
	
		
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		In game, or in build?
In build it's the little Lua symbol. In game you'd need a chatscript. I could make one if you needed.
	
	
	
	
	
 
 
	
	
	
		
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		No, in a script, so you could run another script.
eg. :remove(), :clone(), :play()
	
	
	
	
	
 
 
	
	
	
		
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		The Source of a script isn't locked in Buildism like it is in ROBLOX.
local s = create("Script")
s.Source = [[
line1
line2
line3
line4
]]
Try something like that. I'm having issues loading the editor right now, but you may want to check the Rocket script by Jacob_ in the default place. I know for certain that the main script creates a working other script.
	
	
	
	
	
 
 
	
	
	
		
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		I already have those in my script. It won't run the scripts the create within a script.
	
	
	
	
	
 
 
	
	
	
		
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		04-29-2011, 11:39 AM 
(This post was last modified: 04-29-2011, 11:46 AM by Noob.)
		
	 
	
		You need to change source of the created script before parenting it somewhere
a = create("Script")
a.Parent = game.World
a.Source = "print('lol')"
> Hello!
a = create("Script")
a.Source = "print('lol')"
a.Parent = game.World
> lol
EDIT:
And if you need to run existing script, just cut and paste it..
local Script = script.Parent.CutPasteScript
Script.Parent = nil
Script.Parent = script.Parent
	
	
	
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AntiBoomz0r @ roblox,xfire
AntiBoomz @ minecraft
MiikaFTW @ steam
 
	
	
 
 
	
	
	
		
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		I had to fix it in notepad....