How would we make teleporters?
#3
(04-03-2011, 11:46 PM)Scripter Wrote: I've done it already.

[lua]
link(script.Parent.Collided, function(hit)
if hit.Name == "Body" then
Body.Position = Vec2D(#,#)
end
end)
[/lua]

I didn't test that script so there may be one or two errors in it, but I made a script just about like that which worked.

How would you make it change the place it went to?
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How would we make teleporters? - by broloxer - 04-03-2011, 11:20 PM

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