11-14-2012, 07:53 PM
(11-14-2012, 07:51 PM)Ghosty Wrote: Another good use for this could be pre-loading assets for games with lots of textures or sound effects. Currently the only way to do this is to add them all somewhere into the world and have the game load them on start-up, causing a ton of lag.
And a retrieval system, like DB on R