"Collidable" feature of Terrain
#2
(07-08-2011, 04:55 PM)Qwertygiy Wrote: This would allow touching Terrain to trigger Collided events. Currently, if, say, a rocket hits terrain, it won't explode, it'll just travel along it.

You mean like if you make a huge wall and try to shoot at it, the rocket won't explode and dissapear? You mean a version of that into a terrain?
Reply


Messages In This Thread
"Collidable" feature of Terrain - by Qwertygiy - 07-08-2011, 04:55 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)