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Success of most games like this
#3
http://www2.fiu.edu/~cryan/motivation/intrinsic.htm

If I make game building interesting and easy enough, people will do it just because it's fun, not because they get rewarded for it. Also, I have a feeling that paying people for popular games is what led to ROBLOX being taken over by obbies and badly-built, free model-filled places, and I don't want the same thing to happen here.

Currently I'm trying to make the editor less buggy and easier to use. We might have currency eventually, but it's not high priority.
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Success of most games like this - by Chaos - 07-13-2011, 07:17 PM

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