Motion blur
#6
I really want to add something like this, but you can't do hardware accelerated effects in Java so it would make the game really slow. I tried to make a simple grayscale effect and it made Buildism run at about 4 FPS.

The next major version of Java (1.7) is actually supposed to fix this, but the final release keeps getting delayed and the early versions are buggier than an apartment with peanut butter smeared all over the walls.
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Motion blur - by Fat_Sacks - 08-06-2011, 08:03 PM

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