07-16-2012, 06:01 PM
This is a bug in JBox2D that likes to make a surprise appearance every few months. Having scripts that change things quickly seems to make it happen more often.
Using game:ScheduleTask() around blocks of code that add, remove, or change parts seems to make it happen less often, and is a good idea anyway.
Using game:ScheduleTask() around blocks of code that add, remove, or change parts seems to make it happen less often, and is a good idea anyway.