Performance Testing
#1
If you have time, open an empty game and paste this in the script console without clicking play:
Code:
game:scheduleTask(function() local t = os.time(); for i=1, 1000 do p = create("Box"); p.Position = Vec2D(math.random(0, 1000), math.random(0, 500)); p.Fixed = true p.Parent = game.World end; print(os.time() - t)end)

Tell me what the number it prints is. Then zoom out until the whole world is visible, hold F7 and tell me your average FPS.
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#2
Printed: 0.7660000324249268

FPS: Swaps between about 71 and 90, with occasional extremes of 63 and 100.
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#3
1.891 is the number it printed (rounded up)

and my fps was like 50
[Image: AmZJnA9.png]
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#4
I would if FUCKING JAVA WORKED.
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#5
Number: 0.281000137329106

FPS = 100 - 90
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#6
1.438000202178900

30 on Average



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#7
.671000003815, or something like that
FPS- 70-20
[Image: 76561198037039305.png]
[Image: nmdd7o.gif]
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#8
Print-out: .4960000514984131

FPS: between 90 - 110
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#9
(06-10-2011, 11:32 PM)AK-47 Wrote: Print-out: .4960000514984131

FPS: between 90 - 110

Your computer might be faster than mine.

D:
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#10
Yea, but then it made the blocks in a much slower time.
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