A million miles down
#1
Everytime I open up my game: sTrAnGe WoRlD in build mode, the actual level (what I have built) appears a LONG way from the camera start position, and has repeatedly forced me to have to zoom all the way out and back in just to find it. This is a great inconvenience as I am constantly building my game in short bursts and then testing it.

Please could someone tell me what is wrong and how to counter act it.

Thank you.
Shiggity Shiggity Shwa
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#2
View >> Reset Camera


Hope that helps!
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#3
Thanks, Jupiter :o)
Shiggity Shiggity Shwa
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#4
Damn, it didn't work- instead it took me back up to the original camera view. :o(
Shiggity Shiggity Shwa
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#5
(08-12-2011, 10:30 PM)Sazaho Wrote: Damn, it didn't work- instead it took me back up to the original camera view. :o(

Than my guess is that you have the map really far away. :3
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#6
(08-12-2011, 11:11 PM)Jupiter Wrote:
(08-12-2011, 10:30 PM)Sazaho Wrote: Damn, it didn't work- instead it took me back up to the original camera view. :o(

Than my guess is that you have the map really far away. :3

probably true- time to unlock everything and move it a million pixels upwards in hope of not breaking anything to salvage my game. :/

Thanks anyway. :o)
Shiggity Shiggity Shwa
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#7
Before you do that try this.

Select a box in your map and copy it's position and put that position in the camera position.
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#8
I just kissed the screen.

Thanks again. :o))
Shiggity Shiggity Shwa
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#9
@saz


Creepy...
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#10
If you name a box "Ground" the camera will center itself over the box when you load the game.
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