Posts: 1,012
Threads: 94
Joined: May 2011
Reputation:
0
07-13-2011, 07:17 PM
(This post was last modified: 07-13-2011, 07:18 PM by manbat116.)
Currency.
I see currency as something to earn to buy something.
Wanna know why people build places on roblox? To earn the virtual currency to buy things for their character. It gives the user a reason to play.
I think you should as currency, start us off as blank avatars (with color choices of course) and maybe make a market. Glome is REALLY good with that stuff. He could help.
TRUST me jacob, this is what made roblox and cubebomb so popular. Currency and things to buy.
P.S: Please consider the people's view too jacob, and not just yours. In my opinion, the customer is first.
Posts: 3,110
Threads: 109
Joined: Apr 2011
Reputation:
0
You have a valid point, build to get money.
I voted yes.
Hello
Posts: 2,843
Threads: 382
Joined: Jul 2012
Reputation:
0
http://www2.fiu.edu/~cryan/motivation/intrinsic.htm
If I make game building interesting and easy enough, people will do it just because it's fun, not because they get rewarded for it. Also, I have a feeling that paying people for popular games is what led to ROBLOX being taken over by obbies and badly-built, free model-filled places, and I don't want the same thing to happen here.
Currently I'm trying to make the editor less buggy and easier to use. We might have currency eventually, but it's not high priority.
Posts: 1,012
Threads: 94
Joined: May 2011
Reputation:
0
I see, but please consider.
I know you don't want this game to end up like roblox, but roblox only has free model places because of lazy people and little kids who can't build.
Posts: 2,843
Threads: 382
Joined: Jul 2012
Reputation:
0
(07-13-2011, 07:25 PM)Chaos Wrote: I see, but please consider.
I know you don't want this game to end up like roblox, but roblox only has free model places because of lazy people and little kids who can't build.
I never said I wouldn't consider it, but we have more important things to do right now so it will come later.
Posts: 1,553
Threads: 201
Joined: May 2011
Reputation:
0
07-13-2011, 10:16 PM
(This post was last modified: 07-13-2011, 10:17 PM by jaydencurtis.)
(07-13-2011, 07:30 PM)Jacob_ Wrote: (07-13-2011, 07:25 PM)Chaos Wrote: I see, but please consider.
I know you don't want this game to end up like roblox, but roblox only has free model places because of lazy people and little kids who can't build.
I never said I wouldn't consider it, but we have more important things to do right now so it will come later.
Jacob_ it honestly doesn't take too long to set up a currency system.
Posts: 3,110
Threads: 109
Joined: Apr 2011
Reputation:
0
(07-13-2011, 10:16 PM)Glome Wrote: (07-13-2011, 07:30 PM)Jacob_ Wrote: (07-13-2011, 07:25 PM)Chaos Wrote: I see, but please consider.
I know you don't want this game to end up like roblox, but roblox only has free model places because of lazy people and little kids who can't build.
I never said I wouldn't consider it, but we have more important things to do right now so it will come later.
Jacob_ it honestly doesn't take too long to set up a currency system. I'm sure Jacob_ could code a currency if it was his first priority but it isnt.
Hello
Posts: 5,683
Threads: 413
Joined: Aug 2012
Reputation:
0
And of course, if you have a currency here, you'd need currency from game visits, and probably a way to buy currency with real money and THAT would take a while.
Posts: 1,553
Threads: 201
Joined: May 2011
Reputation:
0
(07-13-2011, 11:12 PM)Qwertygiy Wrote: And of course, if you have a currency here, you'd need currency from game visits
$currency = $row['currency'] + 1;
mysql_query("UPDATE `users` SET `currency` = '$currency' WHERE `ID` = '$_SESSION[ID]');
lololol
Posts: 2,843
Threads: 382
Joined: Jul 2012
Reputation:
0
(07-14-2011, 12:38 AM)Glome Wrote: (07-13-2011, 11:12 PM)Qwertygiy Wrote: And of course, if you have a currency here, you'd need currency from game visits
mysql_query("UPDATE `users` SET `currency` = `currency` + 1 WHERE `ID` = '$_SESSION[ID]');
lololol
Better.
|