07-22-2011, 07:56 PM
(07-22-2011, 07:54 PM)Jacob_ Wrote:(07-22-2011, 07:53 PM)Duck Wrote: What's the difference between OverrideArmRotation and ArmRotation?
ArmRotation is just a boolean property that tells the game to use the other one.
I'm confused
would
Character.ArmRotation = 90 work
or would I write
Character.OverrideArmRotation = 90
or
Character:OverrideArmRotation(90)