07-23-2011, 09:08 AM
(07-22-2011, 07:57 PM)Jacob_ Wrote:(07-22-2011, 07:56 PM)Duck Wrote:(07-22-2011, 07:54 PM)Jacob_ Wrote:(07-22-2011, 07:53 PM)Duck Wrote: What's the difference between OverrideArmRotation and ArmRotation?
ArmRotation is just a boolean property that tells the game to use the other one.
I'm confused
would
Character.ArmRotation = 90 work
or would I write
Character.OverrideArmRotation = 90
or
Character:OverrideArmRotation(90)
character.OverrideArmRotation = true
character.ArmRotation = 90
Boolean means it can only be true or false.
I know what a boolean is, but I got very confused when you said "ArmRotation is just a boolean property" I understand how it works now.