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  Buildism users!
Posted by: Glome - 06-09-2011, 01:26 AM - Forum: 2DWorlds Discussion - Replies (10)

Alright guys!

We need more games. This site isn't just about foruming! It's about building and creating games. I say instead of foruming all the time just spend time building your game. Also, those pesky bugs won't find themselves.

From here on out I won't be foruming as often, I will be creating my game!

It will be an Obstacle Course! I won't be able to finish it until the multiple worlds but I can get the first level done.

Do any of you have some good ideas for games? :o

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  I need to rant
Posted by: Jacob__mybb_import1 - 06-09-2011, 01:18 AM - Forum: 2DWorlds Discussion - Replies (2)

The last few days have been really annoying me, so I have a few requests to make of all the forumers.

-DO NOT COMPLAIN ABOUT THE MODS ON THE FORUMS. For the most part we know what we're doing. However, this is a new site so we still might make mistakes, but PM us about it. The only "advantage" of posting about it on the public forum is to make the whole community more anti-mod. Yes, this is in the rules, and don't try to be clever by complaining about mod actions (ban, no ban, etc) without mentioning a mod's name. It's the same thing.
-DO NOT ASK TO BE MODERATOR. I've had 4 mod applications today alone. We don't need mods right now. The advantage of being a mod is less fun and more responsibility.
-DON'T MAKE MORE THAN A FEW ALTS.
-DON'T COMPLAIN ABOUT OTHER MEMBERS. As with mod complaining, this only makes the whole community hate that person and creates more tension. Be considerate. If this keeps up I might have to make a "no threads about other people, at all" rule which I really don't want to do.
-DON'T BE DISRESPECTFUL. I've seen more rude posts here than on any forum I've been an active member on, which was not what I was expecting at all. Think about how what you write might hurt someone else.
-DON'T BE STUPID. I wish I could make the forum read your post back to you before allowing you to post it, it would probably eliminate the spam problem.
-REMEMBER THE FORUM'S PURPOSE. I understand that a lot of you came here to get away from the ROBLOX forums, but if you want to do that you're going to have to give up some of your ROBLOX behaviors or this will become ROBLOX 2.0 and nobody wants that. Foruming is a method of communicating and sharing information, it is not a game in itself. I might have to start enforcing the rules much more strictly if things don't change.

/rant

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  I iz zad.
Posted by: Spongebob1212 - 06-09-2011, 01:11 AM - Forum: 2DWorlds Discussion - Replies (2)

Dat weekee got destroyed by a perv.

"Too Many Connections
There are currently too many connections to the server. Please try again in a few moments." HAAAAAAAAAAAAAX! D:

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  I'm making a High Quality Chell Skin!
Posted by: Brassrhino - 06-09-2011, 12:13 AM - Forum: 2DWorlds Discussion - Replies (6)

Go to the Chell Wikipedia Page, look at the Picture, and tell me you DON'T want that.

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  I had a terrible headache earlier
Posted by: Random - 06-09-2011, 12:11 AM - Forum: General Discussion - Replies (2)

Fell asleep, woke up five hors later....It's 7 o clock..


Im gonna be staying up late I guess ;D

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Wink I'm going to get a new video card.
Posted by: Fat_Sacks - 06-08-2011, 11:55 PM - Forum: Video Games - No Replies

But I can't decide wether to get a Nvidia 440, or a 460...
Help decide pl0x?

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  We need a Sports Forum.
Posted by: NameSnipe - 06-08-2011, 11:39 PM - Forum: Suggestions - Replies (3)

Jussayin. Smile

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  Well, I'll be able to Finish my Game when "Worlds" are Added to Buildism.
Posted by: Brassrhino - 06-08-2011, 11:00 PM - Forum: 2DWorlds Discussion - Replies (1)

It's for my "Treehouse V0.5" Game, and here's a Hint...
[lua]character = game.World.Player.Body
if character.Position = Vec2D(468.08,63.61) then
character.Parent = game:getWorld("treehouse").World
character.Position = Vec2D(494.56,41.0)[/lua]
Heehee.

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  Ok mods........
Posted by: Slendurrman - 06-08-2011, 10:32 PM - Forum: 2DWorlds Discussion - Replies (11)

Kieron broke the rules again, which he had a "last chance" and he got a 1 dayer.........................why?........

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  Preset tool Options.
Posted by: Slendurrman - 06-08-2011, 10:25 PM - Forum: Suggestions - No Replies

I have an idea that alot of us builders could benefit off of, but its also kind of advanced but I think it could be possible. As we all know, in the build editor we have tools with preset things and functions they serve for, but every time we do it, we must edit it every time for our own type of block, so heres where my idea comes in play. I think we should be able to preset these tools so we can do what we want them to do, quickly, and efficiently.

Q & A

"What do you mean by preset?"
By preset, I mean we could change the settings of what the tool does, so we could customize it for our own neat build. For example, using the brick spawner has: randomized color, boundaries, not fixed, not locked, and can collide. With this we could make it spawn: same color, fixed, non collide.

"How would this benefit Buildism?"
It would make building faster and easier for some people, because its very useful, I know theres copy and delete tool, but we do not have these tools in editing mode, on cut, paste, and copy. This tool could be beneficial for many, even if its not a gigantic impact.

"would this run through the same properties UI?"
Yes it would, atleast in my opinion it should.

Thank you for reading this segment.

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