Welcome, Guest
You have to register before you can post on our site.

Username
  

Password
  





Search Forums

(Advanced Search)

Forum Statistics
» Members: 8,079
» Latest member: seanac11
» Forum threads: 10,350
» Forum posts: 91,276

Full Statistics

Online Users
There are currently 254 online users.
» 0 Member(s) | 252 Guest(s)
Bing, Google

Latest Threads
I'm leaving the site too....
Forum: 2DWorlds Discussion
Last Post: Jacob_
07-03-2023, 04:59 AM
» Replies: 12
» Views: 6,338
hi there.
Forum: 2DWorlds Discussion
Last Post: Jacob_
01-03-2020, 04:30 AM
» Replies: 1
» Views: 747
obroke
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 10:11 AM
» Replies: 0
» Views: 20,529
fcouldn't
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 09:02 AM
» Replies: 0
» Views: 8,238
qhow
Forum: Current Games
Last Post: PhilipShums
09-06-2017, 07:25 AM
» Replies: 0
» Views: 2,122
zstone
Forum: Current Games
Last Post: TimothyTox
09-06-2017, 07:03 AM
» Replies: 0
» Views: 986
vbit
Forum: Current Games
Last Post: FrancisSah
09-06-2017, 03:00 AM
» Replies: 0
» Views: 968
sildenafil 100 mg sandoz
Forum: Current Games
Last Post: RichardLen
09-06-2017, 12:28 AM
» Replies: 0
» Views: 1,180
mhis
Forum: Current Games
Last Post: TimothyTox
09-05-2017, 04:09 PM
» Replies: 0
» Views: 991
sildenafil citrate 100mg ...
Forum: Current Games
Last Post: Waltertog
09-05-2017, 12:27 PM
» Replies: 0
» Views: 944

 
  Anyone of you people know this programing language?
Posted by: AK-47 - 04-28-2011, 09:41 AM - Forum: 2DWorlds Discussion - Replies (9)

http://en.wikipedia.org/wiki/LOLCODE

Best language ever.

Print this item

  Could somone please make this Tool into a Model and make it a Buildism Script?
Posted by: Fish - 04-28-2011, 09:15 AM - Forum: Current Games - Replies (3)

It is ROBLOX Script ATM. It is suppost to lift Water Pillars out of the ground. Please make it a Tool and a Model. Smile Thanks if you do...

tool = Instance.new("Tool")
Handle = Instance.new("Part")

Handle.Shape = "Ball"
Handle.formFactor = 0
Handle.TopSurface = 0
Handle.BottomSurface = 0
Handle.Locked = true
Handle.Transparency = 0
Handle.Reflectance = 0
Handle.Name = "Handle"
Handle.BrickColor = BrickColor.new("Cyan")
Handle.Transparency = 0.3
Handle.Size = Vector3.new(1,1,1)
Handle.Parent = tool


RockFolder = Instance.new("Model")
RockFolder.Name = "Rocks"
RockFolder.Parent = Workspace


function Sound(SoundId)
s = Instance.new("Sound")
s.SoundId = SoundId
s.Name = "ToolSound"
s.Parent = Handle
s.Pitch = 1
s.Volume = 1
return s
end

Engage = Sound("http://www.roblox.com/asset/?id=11450310")

RockFolder.ChildAdded:connect(function(Stone)
Stone.Touched:connect(function (hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent.Name ~= tool.Parent.Name then
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health-100
hit.Parent.Humanoid.Sit = true
hit.Parent.Torso.Velocity = Vector3.new(math.random(-0,00),math.random(125,150),math.random(-00,00))
end
end)
Stone.CFrame = Stone.CFrame*CFrame.new(0,0,0)
for i=1,25 do
Stone.CFrame = Stone.CFrame*CFrame.new(0,0.4,0)
wait()
end
wait(0.05)
for i=1,25 do
Stone.CFrame = Stone.CFrame*CFrame.new(0,-0.4,0)
wait()
end
Stone:remove()
end)



function Stone(CFRAME,Number)
S = Instance.new("Part")
S.Name = "Rock"
S.formFactor = 0
S.Anchored = true
S.TopSurface = "Smooth"
S.BottomSurface = "Smooth"
S.Locked = true
S.Transparency = 0.3
S.Reflectance = 0
S.CanCollide = true
S.Size = Vector3.new(math.random(02,07),math.random(20,25),math.random(02,07))
S.BrickColor = BrickColor.new("Cyan")
S.CFrame = CFRAME*CFrame.new(0,0,Number*10)*CFrame.fromEulerAnglesXYZ(2*math.pi/360*math.random(-20,20),2*math.pi/360*math.random(-500,500),2*math.pi/360*math.random(-20,20))
S.Parent = RockFolder

end


D = false

tool.Activated:connect(function()
if D == true then return end
Engage:play()
D = true
Dir = tool.Parent.Torso.CFrame
print(Dir)
for i=1,10 do
Stone(Dir,i*-1)
wait(0.05)
end
D = false
end)

Player = game.Players.tremper
tool.Parent = Player.Backpack
RockFolder.Parent = Player.Character
tool.Name = "_-_=+.?[}"
--[[p = Instance.new("Part")
p.Parent = Workspace
p.Anchored = true
p.BottomSurface = "Smooth"
p.Position = Vector3.new(10, 50, 20)
p2 = p:clone()
p2.Parent = Workspace
p2.Position = Vector3.new(20, 15, 2)
a = Instance.new("Part")
a.Parent = Workspace
a.Anchored = true
a.TopSurface = "Smooth"
a.BottomSurface = "Smooth"
a.BrickColor = BrickColor.new("Really red")
a.Size = Vector3.new(1,((p.Position - p2.Position).magnitude),1)
a.CFrame = CFrame.new((p1.Position+ p2.Position)/2, p1.Position)*CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0)



]]



Thanks if you do! Big Grin

Print this item

  Forget this there is so many jump bugs I have converted them all in to this 1 thread
Posted by: McNoobster - 04-28-2011, 05:47 AM - Forum: Bug Reports - Replies (4)

Deleted all my other post

Heres a video ak47 made that knocks down me having to write 2 of them.

http://www.youtube.com/watch?v=B6zGrohvT...r_embedded

and here are the other ones

You cant jump on med-lrg sized balls. It works once then stops

Also if you put a water down and go into it and jump out to the side and try to walk down in mid air when you hit the ground you wont be able to jump.

here is directions

walk in to water
jump out from top
walk out of the water zone in mid air
hit down as you fall
when you hit ground you wont beable to jump
(also works with collidable bricks)

(maybe if ak47 gets it he can make another video)

There is also one that makes you jump higher while doing this.
You get a brick put it down walk into it and jump it may take a couple times to realize it.

Ok so in my bug place I put a yellow brick to test it on if you jump on the yellow brick you can that the floating brown brick is where the hiegth of your jump is normally but if you run in to the brick from the side and jump you go a bit higher. (note: double click up when you jump into the brick for it to work)

and here is the last one

If you merge 2 ladders together you super jump when you get to the top.
heres a place to test them.

http://buildism.net/games/Where-I-find-bugs---gt--/2005

Print this item

  What i miss :x
Posted by: BuiIdism - 04-28-2011, 05:44 AM - Forum: 2DWorlds Discussion - Replies (6)

Havent logged in in some time

Print this item

  NO NO NO!!!!
Posted by: AK-47 - 04-28-2011, 03:38 AM - Forum: 2DWorlds Discussion - Replies (16)

Java launch never worked in my comp... Dang Vista.


Yep, it won't install properly. *doomed*

Print this item

  Your all jelly of Mine and Elite's profile views :>
Posted by: McNoobster - 04-28-2011, 02:04 AM - Forum: 2DWorlds Discussion - Replies (22)

uberhax0rage!

Print this item

  Buildism Tinychat
Posted by: Tyler - 04-28-2011, 12:39 AM - Forum: 2DWorlds Discussion - Replies (2)

http://tinychat.com/buildism

:D

Print this item

  How do you get bricks in the background/anchor bricks?
Posted by: Kazoria - 04-28-2011, 12:22 AM - Forum: Help - Replies (1)

I'm a huge newbie at Buildism. I figured out the background thing :/

Print this item

  JACOB_!!!
Posted by: noob007 - 04-28-2011, 12:03 AM - Forum: 2DWorlds Discussion - Replies (9)

USE JOGL!!!

It will remove the flickering and the lag.

Print this item

  Silent Treatment.
Posted by: Fire - 04-27-2011, 11:57 PM - Forum: General Discussion - Replies (1)

Yep. Thats right. Take. it.

Print this item